Category Archives: GIVR

Mark Estdale at “Get Your Game On” Event and Workshop Weekend!

Mark will be delivering both talks and workshops at the upcoming Voice Over Network Event “Get Your Game On” in April.

Mark will be working alongside Victoria Atkin, Andrea Toyias and Stephane Cornicard to promote excellence in acting and performance for video games.

The event will take place on Friday 26th April 2019 and will be followed by a weekend on intense workshops on a variety of subjects within the d…

OM casting article part two now on gi.biz

The eagerly awaited part two of Mark’s “Thoughts on casting” article is now live on gamesindustry.biz 

Mark really gets down to the nitty gritty in this article. Outlining all the important steps developers should take to get that perfect actor cast in their game. Everything from casting to character briefs and what to look for in self tapes and auditions, Mark has you covered.

Mark also shares OM’s mark…

OM casting article on gamesindustry.biz

We’re delighted to see Mark’s recent post “Thoughts on game voice casting: Part One” being published on gamesindustry.biz 

The article talks about Mark’s journey as a casting director and why we have set up OM the way we have. He also addresses how casting for games can be so incredibly difficult due to its creative processes and those who are involved.

Mark shares his best advice for developers o…

Voice Over Recording Masterclass at Ludicious Zurich

Our Founder Mark Estdale will be delivering a brand new voice over workshop at Ludicious Game Festival on Thursday 31st January.

Mark’s session will be tailored to the needs of the audience and will be an immersive practical hands on workshop focusing on voice recording and best practice for games. From script to casting methods, to recording and post production Mark will be available to poke and prod about anything VO.

The…

OM’s Mark Estdale at The VoiceOver Network

This Friday (18th January) our very own Founder and Director Mark Estdale will be taking the stage with the wonderful Dave Fennoy to share their wisdom on VO for video games. Their combined experience covers all aspects of VO for games from both sides of the booth.

Every VOND event is specifically designed to focus on bringing the industry’s top-leaders in their field to help you raise your game. This event will have a panel discu…

Results are in! The Indie Dialogue Initiative Demo Reel Survey

Founder of OM and games voice director of over 20 years Mark Estdale has published the latest findings from The Indie Dialogue Initiative’s recent survey of the industry. The survey entitled “A Voice for Games: Towards a better actor’s show reel” was put together to help actors put together better reels for video games.

This survey was sent out via social media to a variety of people involved in the casting of voices…

OMUK and CDT At GDC 2016

At this year’s GDC (Game Developers Conference) in San Francisco, Mark Estdale will be demonstrating our proprietary Creative Dialogue Tools (CDT). CDT is the engine that powers Game Immersive Voice Recording (GIVR) and has been developed and tested on over 300 titles. It’s designed by dialogue specialists for dialogue specialists. CDT can transform dialogue production for your game and we’ll be demonstrating how at the UKIE …

Stars of Game of Thrones Record at OMUK

Four stars of the hit HBO  TV show Game of Thrones recorded at OMUK for multiple episodes of the Game of Thrones: A Telltale Games Series video game.

Iwan Rheon (Ramsay Snow), Kit Harrington (Jon Snow), Emilia Clarke (Daenerys Targaryen) and Natalie Dormer (Margery Tyrell) came to OMUK’s Kings Cross studio to record their voices for the series.  The sessions used the pioneering GIVR production methodology developed by Mark…

OMUK at Nordic Game Conference 2015

 Mark Estdale will be speaking at the Nordic Game Conference 2015 on creating believable characters in games. His talk, which will be a live face captured session, is titled ‘Getting Real’,  and will be at 12:00 on 22nd May 2015 in the Oslo theatre.

Here’s a sample of some the technology in action, from the Faceshift demo at GDC 2015.