Game Dialogue Engineer: Post now filled.
We want to thank everyone who applied for applying! It was tough shortlisting and selecting as there were so many truly great applicants. We wish we could have hired more of you!
We currently have a Recording Engineer vacancy at the central London studios. We’re looking for someone with experience to work at the leading edge of dialogue and face capture production for games.
You will be familiar with studio recording, studio wiring, Class A outboard, ProTools, Nuendo, Audition, Reaper, IZotope etc and will have experience and understanding of game audio pipelines. You will flexible, resourceful and enjoy the creative realities and challenges of production.
Normal working hours are Monday to Friday, 9am to 6pm. The role may occasionally require evening and weekend work.
Working with audio for games, film or TV, recording and post-production.
Good knowledge and experience with audio middleware (Wwise, Fmod).
Interest in project management and pipelines
A love and knowledge of games
Expertise with PCs and Microsoft Office
Knowledge of more than one language
email your Resume to firstname.lastname@example.org