Yearly Archives: 2016

BAFTA Guru live Weekend

Saturday,  30 April, 14:15,  As part of the BAFTA Guru live weekend OMUK’s Mark Estdale joins Will Freeman, Delyth Thomas, Oliver Hollis and John Dower in the David Lean Room, BAFTA, 195 Piccadilly, London, W1J 9LN  to “unpick the process of capturing human performance for games, exploring directing, motion capture, voice r…

OMUK at EGX Rezzed

The Ukie Careers Bar is returning to EGX Rezzed this week and OMUK Studio Manager Victoria Prentice will be on hand alongside other Video Games Ambassadors to give one-to-one advice to anyone who wants a career in games.

The talks and careers sessions are run on a walk-in basis and are open to all looking for advice straight from the horse’s mouth (no offence Vic!) on how to gain a successful and lasting career in games. Victoria wi…

OMUK and CDT At GDC 2016

At this year’s GDC (Game Developers Conference) in San Francisco, Mark Estdale will be demonstrating our proprietary Creative Dialogue Tools (CDT). CDT is the engine that powers Game Immersive Voice Recording (GIVR) and has been developed and tested on over 300 titles. It’s designed by dialogue specialists for dialogue specialists. CDT can transform dialogue production for your game and we’ll be demonstrating how at the UKIE …

Deponia Doomsday

Continuing our partnership with Daedalic Entertainment, OMUK has once again returned to the trash planet of Deponia for more adventures with Rufus. The fourth game in the trilogy, Deponia Doomsday sees Rufus travelling through time, encountering familiar characters along with way.

OMUK provided Localization services for the title, alongside Casting, Recording and Direction.

PR;

DAEDALIC ENTERTAINMENT COOPERATES WI…

OMUK’s Victoria Prentice Interviewed By Ukie

For this week’s entry in the Ukie careers series, OMUK Studio Manager Victoria Prentice was interviewed about her career in games. Beginning her career at OMUK in 2012 as an audio engineer, Victoria is an integral part of the OMUK team. In the interview, she discusses a typical day, career highlights, and briefly touches on unannounced projects we’re involved with. There are also tips for those starting out in the industry, and str…