We’re delighted to see Mark’s recent post “Thoughts on game voice casting: Part One” being published on gamesindustry.biz
The article talks about Mark’s journey as a casting director and why we have set up OM the way we have. He also addresses how casting for games can be so incredibly difficult due to its creative processes and those who are involved.
Mark shares his best advice for developers of when and how to cast for production. The aim always being that perfect “hell yeah!” moment when the team find that perfect someone to bring their vision to life.
Keep your eyes out for part two of this feature! Mark will be discussing casting briefs, character briefs and more!