We blaze a trail that challenges the status quo of recording to bring truly believable performances to games.
We don't just push boundaries, we shatter them.
With over 1,000 titles to our credit our expertise helps clients realise their creative goals and net $ billions.
We are the source and home of 'Game Immersive Voice Recording' (GIVR) and of 'Creative Dialogue Tools' (CDT)
Although video games are our core business we are geared up to record voices for anything.
We have Airlines, Advertising Agencies, Filmmakers, Museums, Animation Studios, Audio Drama producers, Universities, and many other clients using our fabulous spaces, drinking our wonderful coffee and wielding the occasional sword.
Clients also have access to the largest specifically recorded actor database in the UK.
We provide a comprehensive worldwide casting service. Including full SAG-AFTRA talent signatory services for the US. Casting services include ‘to script’ recorded sessions for voice and filmed casting for MOCAP, facial capture and performance capture.
We have an open submissions policy for actors and agents. We encourage agents and actors who want to find out about our work to email us at email@example.com to organize a date and time to meet the casting team and experience the studios.
Our directing expertise for games is unparalleled. The directing team work on an average of 100 titles a year. They bring decades of liberating skill and experience to every production.
All studios are equipped with the latest facial capture systems from Standard Deviation, Faceware and Dynamixys. Our service is fast, flexible, actor-friendly and cost effective.
We pride ourselves on delivering super-fast, accurate, efficient, hassle free and cost effective audio. We can handle millions of lines of dialogue in a year. To meet demand we have bullet proof pipelines and quality assurance that helps ease the workload of our clients. We save clients money, shave weeks, even months off their production schedules, all whilst guaranteeing the highest quality.
GIVR (Game Immersive Voice Recording) is a game changing production methodology that immerses the actor in the game when recording. With GIVR the actor and client see and hear performances fully in context as they are recorded. As a natural byproduct of GIVR you also get detailed contextually correct QA as you create.
CDT (Creative Dialogue Tools) are the software tools that empowers the GIVR methodology.
Broken Sword 5: The Serpent’s Curse was the first UK game to make full use of GIVR & CDT, so we were delighted that it won the 2014 AGGIE for Best Voice Acting.
Our localisation process is driven by the same creative focus and core values that apply to all our services. Our Creative Localisation Tools (CLT) reflect our ‘Game Immersive’ philosophy, enabling fully context driven translation and recording for all languages.
“We managed to make the impossible possible: a German adventure game that’s better in English than in German. Thank you!” Matt Kempke: Writer and Game Director – Daedalic Entertainment – Night of the Rabbit
With over 20 years experience in all major languages, your game will never get lost in translation.
Our vision is to enable extraordinary performances in games. Our ethos is we share what we learn.
We have had the rare and wonderful privileged of working on over 1,000 productions over 23 years alongside extraordinary creative people and teams from all over the world. Every day for us is a day of discovery and learning, of questioning and experimenting.
Lead by our founder: Mark Estdale, the workshops, round-tables, masterclasses, conference sessions, Dev Nights, and Meetups are us giving back to developers, actors and fellow creators, sharing ideas and the lessons learned as we continue our greater journey.
Mark also provide specialist video game acting development training for three of the world’s most renowned drama schools: RADA, LAMDA and The Drama Centre.
Anyone who has visited studios 1 and 2 can’t fail to miss the ‘armoury’ of over 60 swords. Rapiers, Long Swords, Short Swords, Bastard Swords, Cutlasses, Epees, Foils, Basket Hilts from tang to foible. The collection is for sound design and exploring the history of European Martial Arts. Handle with care and hire for authenticity.
The studio has become a renowned coffee lovers’ hangout and for good reason. We have our own roastery. Every day starts with a roast and tasting. It’s a passion, shared and enjoyed. Choose from a selection of over fifty single estate green beans from the world’s finest coffee growing regions but be warned, like tasting a great wine, once sampled there’s no going back to mediocrity… which of course is just like working with us.
We also now make our own fresh bread daily. What ever will we conquer next?