Category Archives: News

OMUK Explores The Future With ‘The Deep’

We’ve been waiting a little while to post this, but now that the dust has settled we’re pleased to announce that we provided VO for ‘The Deep’, a new experience for Sony’s Project Morpheus. This was a hugely exciting project for us, and we are thrilled to have been involved in something as exciting as VR.

The ‘Arena of Fate’ is opening up for beta soon!

Hello again everyone! It’s been a little while since our last update, but we promise this week is worth it. We are delighted to announce our involvement in Arena of Fate by Crytek, having provided casting and VO productions services for the title. Even more excitingly, you can sign up for the Beta right now, and play the game soon, so you can experience the fun we had in the studio firsthand.

 

 

Develop Awards 2014 Nominees

OMUK are delighted to have contributed to 2 of the titles nominated for this year’s Develop Awards, taking place in Brighton on July 9th.

For Audio Accomplishment nominee Wonderbook: Book of Potions, OMUK worked closely with SCE London Studio, providing casting and recording for the title, and had tremendous fun in the process.

For Use of Narrative nominee Broken…

The Wolf Among Us Episode 2: Smoke And Mirrors Out Now!

It’s an exciting day for Telltale fans, as the second episode of ‘The Wolf Among Us’, the hotly anticipated continuation of Telltale’s Fables series, has emerged on digital platforms worldwide. OMUK was delighted to provide one of the newly introduced characters in Episode 2, Georgie Porgie! We provided casting and recording for the game at OMUK. The wonderful Kevin Howarth was selected for the role, and Telltale joined…

Futuredeam: Theatre in the Cloud?

Theatre in the Cloud? session 5: Sunday 12th January 2014

Acting for Interactive with Mark Estdale: A practical session for interactive designers and actors. The session explores and gets under the hood of writing, design and acting for interactive media.

Mark Estdale is a leading voice director for video games.  In 1996 he founded OMUK a well known and pioneering  production company specialising in voice recording for games.  Mar…

Wonderbook: Book of Potions

For all Wonderbook, Pottermore and J.K. Rowling fans the release date for Wonderbook: Book of Potions is 31 December 2013.  The game was cast and recorded at OMUK. The fabulous Glen McCready and Emma Tate were selected for the roles and all the voice directors in the OMUK stable lent a hand: Jo Green, John Dower, Delyth Thomas and Mark Estdale. Engineers Juanma Delfin and Vicky Prentice took care of the recording.

 

Best Audio in a Game

Wonderbook: Book of Spells and Diggs Nightcrawler developed by Sony Computer Entertainment Europe – London Studio, and cast and recorded by the OMUK team are two of the five finalists for the TIGA 2013 Game Industry Awards: Best Audio in a Game. Congratulations to SCEE London and Diggs developer Moonbot for the nomination.  Best of luck!

The TIGA Games Industry Awards party will take place on November 6th 2013 at Pinewood Studio…

Mark Estdale – Speaking at Game Sound Con 2013 in Los Angeles

OMUK founder Mark Estdale is teaming up with Mike Csurics at this year’s Game Sound Con in Los Angeles for a special on empowering performance for voice recording in video games.

Sun Nov 03, 11:45-12:45
Advanced VO Capture
(Michael Csurics, Mark Estdale) The standard recording studio, recording software and recording methods were never designed for recording voice for games. You can hammer the round peg into the square hole but yo…

New Season’s Coffee

The new season’s coffee is here. If you ever wondered why Jamaican Blue Mountain coffee costs 100 times that of other coffees now is the time to experiment. Is it hype or does heaven have a price?

Here’s the rather long list of the latest coffees we’re roasting at omuk for our pleasure and to seduce visitors to the London studio. Come and enjoy!

Brazil Ipanema Yellow Icatu – A wonderful example of Speciali…

Mark Estdale speaking at Platform 2013

OMUK founder Mark Estdale is a guest speaker for the second year running at Platform 2013.  Mark’s session this year is on voice work in video games and focusses on methods developed to empower actors.