Home of game immersive voice & face capture

Voice & face capture, London and Los Angeles.

We are an international rule and ground breaking voice casting, face capture and recording team.

  • "An absolute pleasure to work with... would always come back and work with you again. And will!"

    Achim Heidelauf, Heathrun & Haemimont Games

  • "OM turn the stress of recording into a pleasure! Great facilities and a unique approach to recording voices for games help focus on performance and delivery."

    Anthony Cardahi, Deep Silver

  • "Thank you for all the problem solving and quality work through the years."

    Dan Connors, Co-Founder - Telltale Games

  • "We needed the best and we found it at OM. Total commitment to the project, willingness to help and great direction."

    Daniel Candil, A Crowd of Monsters

  • "The actors simply blow our minds and the solid work flow of the OM team made the VO production just enjoyable!"

    David Wahlund, Fatshark

  • "There's simply no better choice if you want to localize story-driven games promptly with AAA quality and all of that in a cozy, personal atmosphere"

    Jan "Poki" Müller-Michaelis, Daedalic Entertainment

  • "We love to work with OM. They share our passion for games and good voice acting and keep pushing the boundaries."

    Jan Theysen, KING Art Games

  • "A studio highly committed to your project’s individual needs and wishes."

    Kevin Mentz, Daedalic Entertainment

  • "OM have helped us bring the narrative elements of our games to the next level."

    Tom Beardsmore, Coatsink Software

  • OMUK Voice Recording News

    Mark Estdale at “Get Your Game On” Event and Workshop Weekend!

    Mark will be delivering both talks and workshops at the upcoming Voice Over Network Event “Get Your Game On” in April.

    Mark will be working alongside Victoria Atkin, Andrea Toyias and Stephane Cornicard to promote excellence in acting and performance for video games.

    The event will take place on Friday 26th April 2019 and will be followed by a weekend on intense workshops on a variety of subjects within the d…

    OMUK Voice Recording News

    OM Attending GDC 2019

    The team will be jetting off to San Francisco in March to attend GDC 2019. Mark, Meg and Alex will be there from the 20th-22nd and available for meetings, drinks and general pleasantness. If you’d like to meet up and chat or are open to one of the team pitching our own spicy brand of awesomeness to you please drop us an email at info@omuk.com, tweet us at @omuk_london or send us an invite in the meeting system. We’d be thrilled to…

    OMUK Voice Recording News

    Matt featured in MCV “Levelling Up”

    Our very own Matt Dear, Recording Engineer is featured in this months MCV Magazine. Matt speaks about his own journey getting into games audio, giving great advice to those who may be on a similar path. Whether you might be just starting out or looking to get a full time job in games its a good read.

    Check him out in print in the February issue of MCV or in the online article on MCV.

    OMUK Voice Recording News

    Welcome Sasha!

    A big OM welcome to Sasha James our new Production Assistant! Sasha joins our band of merry misfits after 10 long years in the book industry, so its pretty safe to say she loves stories as much as us!

    Sasha will be assisting the team across many projects so expect to see her popping up everywhere and generally being very helpful.

    Learn more about the OM team here

    OMUK Voice Recording News

    OM casting article part two now on gi.biz

    The eagerly awaited part two of Mark’s “Thoughts on casting” article is now live on gamesindustry.biz 

    Mark really gets down to the nitty gritty in this article. Outlining all the important steps developers should take to get that perfect actor cast in their game. Everything from casting to character briefs and what to look for in self tapes and auditions, Mark has you covered.

    Mark also shares OM’s mark…

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