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BAFTA Guru live Weekend

Saturday,  30 April, 14:15,  As part of the BAFTA Guru live weekend OMUK’s Mark Estdale joins Will Freeman, Delyth Thomas, Oliver Hollis and John Dower in the David Lean Room, BAFTA, 195 Piccadilly, London, W1J 9LN  to “unpick the process of capturing human performance for games, exploring directing, motion capture, voice recording and casting.”

Also at 14:45 BAFTA-nominated games scriptwriters Meg Jayanth (Writer, 80 Days), James Swallow (Writer – Deus Ex: Mankind Divided) and Rob Yescombe (Writer – The Division) consider the craft of writing for interactive realms, and what the opportunities are for those with stories to tell in digital form.


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OMUK at EGX Rezzed

The Ukie Careers Bar is returning to EGX Rezzed this week and OMUK Studio Manager Victoria Prentice will be on hand alongside other Video Games Ambassadors to give one-to-one advice to anyone who wants a career in games.

The talks and careers sessions are run on a walk-in basis and are open to all looking for advice straight from the horse’s mouth (no offence Vic!) on how to gain a successful and lasting career in games. Victoria will be attending on Saturday 9th April from 1.30 – 3pm at Tobacco Dock in London.

Click the links for further information on the Ukie Bar and the full schedule of sessions.


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OMUK and CDT At GDC 2016

At this year’s GDC (Game Developers Conference) in San Francisco, Mark Estdale will be demonstrating our proprietary Creative Dialogue Tools (CDT). CDT is the engine that powers Game Immersive Voice Recording (GIVR) and has been developed and tested on over 300 titles. It’s designed by dialogue specialists for dialogue specialists. CDT can transform dialogue production for your game and we’ll be demonstrating how at the UKIE stand, GDC Main Booth number: 1016. Studio Director Juanma Delfin will also be at GDC to talk about any production needs. Please get in touch at to organize a meeting, or just stop by for a chat. The guys look forward to seeing you.

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Deponia Doomsday

Continuing our partnership with Daedalic Entertainment, OMUK has once again returned to the trash planet of Deponia for more adventures with Rufus. The fourth game in the trilogy, Deponia Doomsday sees Rufus travelling through time, encountering familiar characters along with way.

OMUK provided Localization services for the title, alongside Casting, Recording and Direction.



For Deponia Doomsday, the latest and biggest instalment yet of the popular aventure saga, Daedalic Entertainment has continued their long standing cooperation with London based voice recording studio OMUK.

Says Carsten Fichtelmann, CEO of Daedalic Entertainment: “We’ve been working with OMUK for many years, and on many titles. Deponia Doomsday being one of our biggest productions yet – in terms of sheer playtime, number of characters and scope of the writing – we wanted to secure the highest quality standards in localization when bringing the game to english speaking territories.”

Mark Estdale, Voice Director of OMUK adds: “When Daedalic told me there was to be another episode of the Deponia series there was a collective cheer. Recording the game voices is almost as much fun as the game itself. Poki is a hilarious writer, consequently Deponia is the voice actors’ and voice director’s dream.

The cast turned up grinning for their sessions and left laughing. And having David Hayter bring some Solid Snake magic to a stunning cast that draws from so many favourites is truly magical. They come from Bond to the Bourne Ultimatum, Star Wars to Dr Who, Red Dwarf to Judge Dreadd, Mission Impossible to to Captain America, Leon the Pig Farmer to Little Britain! The list goes on and on and and gets funnier and funnier but it is one that, for me, connects to the legend of Deponia, making it something very special.”

Cast for the over 70 new characters of Deponia Doomsday include:
David Hayter, Kerry Shale, Alix Wilton Regan, Garick Hagon, David Rintoul, Jess Robinson, Tim Bentinck, Rupert Degas, Colin Stinton, Laurence Bouvard, Andrew Wincott, Eric Meyers, Alex Jordan, David Shaw Parker, Peter Marinker, Charlotte Moore, Jake Yapp, David Peart, Tom Clarke Hill, Tim Beckmann, John Guerrasio, Martin T Sherman and Adam Longworth.

Deponia Doomsday will be released on March 1st as a digital download for PC, Mac and Linux at a price of USD/€29,99. Retail and console versions for PC, PS4 and Xbox One will follow over the course of the year.

Deponia Doomsday releases today, and is available on Steam. 

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OMUK’s Victoria Prentice Interviewed By Ukie

For this week’s entry in the Ukie careers series, OMUK Studio Manager Victoria Prentice was interviewed about her career in games. Beginning her career at OMUK in 2012 as an audio engineer, Victoria is an integral part of the OMUK team. In the interview, she discusses a typical day, career highlights, and briefly touches on unannounced projects we’re involved with. There are also tips for those starting out in the industry, and strategies for building a portfolio that will impress prospective employers.

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Simon Amstell stars in Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist

Working with new studio Crows! Crows! Crows!, formed by Stanley Parable designer William Pugh, OMUK was excited to to cast, record and direct Simon Amstell in Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist. The game is a short 15-20 minute experience, with a unique premise that swiftly unfolds upon playing. To describe it any further would ruin the experience.

OMUK’s Victoria Prentice co-directed comedian Simon Amstell for the game, playing the role of the stage manager. Vice’s Motherboard writes “…Amstell shines as the game’s beleaguered guide… It’s a remarkable performance.”, while Rock Paper Shotgun says that Amstell is “absolutely the star of the show, propelling it along with an anxious energy which endorses the essential idea that there’s far more going on that you can see, but the performance is far more ramshackle than the clipped tones and pristine pith of the Stanley narrator.”

Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist is available for free now for PC and Mac, via Steam and

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The OMUK Armoury Expands

As visitors to our Pakenham Street studio are aware, OMUK plays host to a large sword collection, for both authentic sound design & historical interest. Recently, we made the decision to reorganize this collection, with team members taking it upon themselves to construct a rack and secure the swords in a variety of locations. We used some environmental ingenuity too, recycling magnets from the hard drive graveyard to hold the swords in place outside of the rack. Here’s a little bit of what the team cooked up.

Many thanks to Ben H and Lewis for taking the time to showcase this rather cool collection in the office!

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OMUK at MIGS 2015

Attending MIGS – Montreal International Game Summit next week? OMUK’s Mark Estdale will be delivering a tale on Acting and Espionage, and we’d like to meet you. For more information, email We’re looking forward to meeting some of you in Montreal. A full description of Mark’s talk follows;

A practical, hands on and fun immersion in how what the MI6 and the CIA know about acting can liberate and transform the way you produce dialogue. It is a surprising journey into liberating creativity. This session is theory in practice. Get up on stage and be immersed in the power of a truly agile/scrum approach to performance.

We’ll see you in Canada.

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Telltale’s Game of Thrones Concludes November 17th

To celebrate the announcement that Game of Thrones: A Telltale Game Series will conclude on November 17th with the release of the 6th and final episode, Telltale Games have released a new video, featuring interviews with the stars of the HBO show, alongside footage of the sessions.

These interviews were recorded at OMUK, as actors Iwan Rheon (Ramsay Snow), Kit Harrington (Jon Snow), Emilia Clarke (Daenerys Targaryen) and Natalie Dormer (Margery Tyrell) came to OMUK’s Kings Cross studio to record their voices for multiple episodes in the series. The sessions used the pioneering GIVR production methodology developed by Mark Estdale for video game voice recording.

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Slides Available From Mark Estdale’s Talk at GDC Europe

Following a successful talk at GDC Europe, the slides and transcript from OMUK Founder Mark Estdale’s talk are now available to view for free in the GDC Vault. If have a membership to the vault itself, a filmed version of the talk is also available to view.

Covering Mark’s experience of working with Telltale Games on Wallace and Gromit, through to localizing Daedalic’s Deponia series and KING Art’s Book of Unwritten Tales titles, the talk explores the power of context, collaboration and agile pipelines, and how they can transform localization for the better.

A link to ‘Adventures in English: The Challenges of Localizing Comedy’ can be found here.