At this year’s GDC (Game Developers Conference) in San Francisco, Mark Estdale will be demonstrating our proprietary Creative Dialogue Tools (CDT). CDT is the engine that powers Game Immersive Voice Recording (GIVR) and has been developed and tested on over 300 titles. It’s designed by dialogue specialists for dialogue specialists. CDT can transform dialogue production for your game and we’ll be demonstrating how at the UKIE stand, GDC Main Booth number: 1016. Studio Director Juanma Delfin will also be at GDC to talk about any production needs. Please get in touch at email@example.com to organize a meeting, or just stop by for a chat. The guys look forward to seeing you.