Category Archives: GIVR

OM’s Mark Estdale at The VoiceOver Network

This Friday (18th January) our very own Founder and Director Mark Estdale will be taking the stage with the wonderful Dave Fennoy to share their wisdom on VO for video games. Their combined experience covers all aspects of VO for games from both sides of the booth.

Every VOND event is specifically designed to focus on bringing the industry’s top-leaders in their field to help you raise your game. This event will have a panel discu…

Results are in! The Indie Dialogue Initiative Demo Reel Survey

Founder of OM and games voice director of over 20 years Mark Estdale has published the latest findings from The Indie Dialogue Initiative’s recent survey of the industry. The survey entitled “A Voice for Games: Towards a better actor’s show reel” was put together to help actors put together better reels for video games.

This survey was sent out via social media to a variety of people involved in the casting of voices…

OMUK and CDT At GDC 2016

At this year’s GDC (Game Developers Conference) in San Francisco, Mark Estdale will be demonstrating our proprietary Creative Dialogue Tools (CDT). CDT is the engine that powers Game Immersive Voice Recording (GIVR) and has been developed and tested on over 300 titles. It’s designed by dialogue specialists for dialogue specialists. CDT can transform dialogue production for your game and we’ll be demonstrating how at the UKIE …

Stars of Game of Thrones Record at OMUK

Four stars of the hit HBO  TV show Game of Thrones recorded at OMUK for multiple episodes of the Game of Thrones: A Telltale Games Series video game.

Iwan Rheon (Ramsay Snow), Kit Harrington (Jon Snow), Emilia Clarke (Daenerys Targaryen) and Natalie Dormer (Margery Tyrell) came to OMUK’s Kings Cross studio to record their voices for the series.  The sessions used the pioneering GIVR production methodology developed by Mark…

OMUK at Nordic Game Conference 2015

 Mark Estdale will be speaking at the Nordic Game Conference 2015 on creating believable characters in games. His talk, which will be a live face captured session, is titled ‘Getting Real’,  and will be at 12:00 on 22nd May 2015 in the Oslo theatre.

Here’s a sample of some the technology in action, from the Faceshift demo at GDC 2015.